The Foundation Elements Library is the work of Australian game sound design expert Stephan Schütze. It includes thousands of audio “elements” or sound bytes from which an almost infinite number of sound events can be crafted. Catalogued into material types such as wood, metal, glass and stone, subtitled by actions: impacts, scrapes, shatters and breaks, these materials may be shaped into highly complex and bespoke audio events. The Foundation Elements also includes more abstract objects such as sweeps, drones, pulses and surges. Used extensively in interactive games as well as educational institutions, this library is also an invaluable tool for the more traditional film and television mediums.
Foundation Elements was designed in consultation with leading Game Industry sound designers, and in response to demand, this library includes multiple takes of each sound event to maximize the creative potential of the sounds. Note: All the sounds in The Foundation Elements Library are included as part of The Foundation Library
The Foundation Elementes is a Foundation Library product.